We're talking about The Night Market never being advertised as a group zone by ZOS before it went live.

We're talking about The Night Market never being advertised as a group zone by ZOS before it went live.
SilverBride wrote: »OccultNerd wrote: »I've seen people asking for a solo or easier version of NM, why? Especially after the majority of players wanted harder content!
It was a the same handful of players in the pinned overland thread asking for more difficulty.
SilverBride wrote: »
Also, I never ever heard anyone in zone chat, or guild chat, or anywhere in game complaining that the game was too easy.
@peacenote I’ll explain it one more time:
- Dungeons are group content. And I love them.
(Okay… power creep basically removed the need for tanks/healers — different topic.)- Trials are group content. And I love them too.
This is why we love ESO. Until this [snip] Market release, this was the group content we had and we loved it. Right?- Could the game have more difficulty and more group content? Of course.
Example: public dungeons. They’re supposed to be group content, yet they’re a joke because they’re way too easy.- So far, we all agree. Right?
- ESO needs more overland difficulty? ESO should’ve had this since release.
We’re finally getting it soon, good.- ESO is an MMO and should have group content. Obviously.
We already have it, but should we have more? Of course. We love it.- I love ESO’s group content, and I hate seeing people gatekeep others in Group Finder because of builds/DPS/etc.
(Different topic, but everyone knows this is 100% true.)- So… we agree on everything up to this point.
Let’s keep point 7 for another topic as well.
If we agree on everything, then of course the [snip] Market is welcome.
I actually love it, it’s new, it forces players to group up, nobody cares about your DPS/build/etc.
I even understand why ZOS did this. Maybe some of you don’t, but I do.
- I see people gatekeeping others in Group Finder all the time.
That doesn’t happen in the [snip] Market.
I truly love that ZOS fixed that here, and I understand it better than many of you.
Because now nobody is gatekeeping anyone.
So why do it in Group Finder?
(But let’s leave that for another topic, I won’t argue about it no matter what you reply.)
So yes, we all love the [snip] Market. Of course we all have ideas, this could be better, that could be changed.
Everyone has something they’d improve.
But my problem with the Market is only one, and I’ve said it before:
What I hate is that ZoS made this event with a timeline, and if I want to participate, I must group with others.
And that’s exactly what I truly hate. I don’t really have a choice here, either group up or miss out. No event in ESO has been like this before. We’re talking about a timed event, not a trial or a dungeon, just an event.
They created a unique Hardcore‑only mode that forces players to group each other just to make it easier.
This [snip] Market, with this one Hardcore‑only mode, only becomes manageable if you group up.
ESO has always given me the option to choose my difficulty: Normal / Vet / Vet HM.
Let’s compare this with vRG HM (or other HM):
Why do you hand‑pick your team for vRG HM? To make it easier, correct? Makes perfect sense.
So why do you take any player into the [snip] Market? To make your Hardcore mode easier?? That’s 100% wrong. And this only proves this isn’t even real hardcore, it just forces players to group to feed off each other.
If you love Hardcore, if you truly want to play Hardcore, you should hand‑pick your team and NOT use random players to make your content easier. Casual/solo players are just being used to “feed” this Hardcore‑only mode. Nothing else.
You love the Hardcore nonsense they added, yet you take any player to make it easier? Why?
Why don’t we do that in vet trials/dungeons? Because there, you actually need people who can help you.
This isn’t the hardcore mode you all want in ESO. A 12 players group in almost any veteran trial is harder as this. Yet you exclude those same players from trials, and now you’re happy to group with them? Why? I’ll tell you why, just to serve your own needs. Nothing else. In trials, you have time; here, you don’t.
It’s wrong. Yet here "you" are, all happy with this [fake] hardcore mode, using other players to feed your needs.
I honestly can’t explain this any more clearly than I already have.
If a player does not have CP close to cap and dungeon gear they are not going to live long. Maybe they can survive if they follow a large group and pretend to participate. But they will not be working the Night Market without CP and dungeon gear. (include dungeon pots with gear)sleepy_worm wrote: »This is not true. Group Finder groups for trials regularly fill. Group Finder groups for Night Market fill within 60 seconds.The group finder doesn't function because players don't use it.This is also not true. You can teleport to someone in a busy instance if you want to zerg. Unless you meant multi-player content, as you would be following around other players. If you meant multi-player content, I agree that is what it is.The Night Market is forced group content. (Forced because it is NOT doable solo.)And this is absolutely not true. I have been playing with CP 100 or level 12 characters quite often. They are very clearly participating.Without the CP points and the dungeon gears, a player does not have a chance at participating.
The reality is that there is a huge gap between players that dungeon and players that don't. That gap is caused by power creeps that are generated by dungeon gear, pots, special items.
This is simply not true. I actually started a new account because I wanted loot from all factions. Did the wailing prison intro quest and went straight into the NM at level 3. No CP. I followed groups around, spammed shields, dodge rolled aoes, revived players, got some damage in and looted bosses to get complete gear sets. Right now my character is level 13, decked out in Briarheart and Plague Doctor gear from the event and has all the house wings unlocked. It’s really not so much a question of gear and level but more knowing what to do. Did I die a lot? Absolutely. But dying is not failure. It’s only a failure if the skirmish or boss resets because a whole group wiped.
There’s also no such thing as “dungeon pots”.
I think the key words there are "I followed groups around." You did not play the Night Market, you just picked up the leftovers. Which is what I meant when I said, "Maybe they can survive if they follow a large group and pretend to participate."
Play what ever way makes you feel good. I care not.
Denial does not make the issue go away. It just doesn't.
"NPC's in the Night Market?" Can't tell if you're joking or not.BardokRedSnow wrote: »On top of all that the actual npcs in the Night Market also several times in their quests told you before you even entered the districts to group up lol. Very bluntly mind you.
I suppose most players don't listen to dialogue though.
SilverBride wrote: »The majority do not want harder content. It was a the same handful of players in the pinned overland thread asking for more difficulty. That is far from the majority of players.
Firstmep